Davy jones

This project was focused on better learning how to use ZBrush and create characters. My concept for this character is Davy Jones as a Charon/Sisyphus figure, immortal but forever chained to the ocean floor, endlessly trudging along to collect the souls of fallen pirates and lead them to the afterlife.

programs used:

my initial concept/callout sheet

sculpting

Used tons of anatomy references, and specifically looked at elderly body builders.

This was a difficult process, but I took full advantage of access to critiques to improve.

refining

After adding the final character details, I posed the character and cleaned it up.

 I textured in Substance Painter, then composited the character in ocean based lighting in Unreal Engine.

sculpt details

The low poly mesh with baked details.